Table 1. Performance comparison of different LOD levels showing vertex count, file size, memory usage, and frame rate (FPS) for the proposed WebGL-based glTF viewer.
LOD
Vertices
File size (MB)
Memory usage (MB)
FPS
0
1,093,871
138
47.8
14.4
1
595,395
101
25.0
29.3
2
152,395
69
5.5
304.9
3
91,920
65
3.2
666.7
4
50,179
62
1.4
568.2