Table 1. Performance comparison of different LOD levels showing vertex count, file size, memory usage, and frame rate (FPS) for the proposed WebGL-based glTF viewer.

LOD Vertices File size (MB) Memory usage (MB) FPS
0 1,093,871 138 47.8 14.4
1 595,395 101 25.0 29.3
2 152,395 69 5.5 304.9
3 91,920 65 3.2 666.7
4 50,179 62 1.4 568.2